30 November, 2013

Freakonomics � How to Game a Grading Curve

Freakonomics � How to Game a Grading Curve: Students in three of Professor Peter Fr�hlich‘s computer programming classes at Johns Hopkins University recently devised a method to game their final grades. Frolich grades exams on a curve — the highest grade in the class, whatever it may be, becomes 100 percent, and “everybody else gets a percentage relative to it.” So students collectively planned a boycott: